Technologies

In this section it is possible to view, also through targeted research, the technologies inserted in the PROMO-TT Database. For further information on the technologies and to contact the CNR Research Teams who developed them, it is necessary to contact the Project Manager (see the references at the bottom of each record card).

Displaying results 31 - 33 of 33

# Record card
141
Description

Thematic areas
Energy and environmental sustainability
Tourism, social sciences and cultural heritage / Safety and security
Energy and environmental sustainability / Sensory
Measurement tools and Standards
Tourism, social sciences and cultural heritage
Tourism, social sciences and cultural heritage / Archaeology
Energy and environmental sustainability / Safety and security
# Record card
296
Description

The proposed device is a semi-transparent screen that allows simultaneous viewing of what is beyond the screen and the images projected onto its surface. It consists of two thin glass plates with reflective elements arranged as microlenses, embedded in a resin. The projector's light is reflected by the elements towards the user's eye, while external light passes through the transparent layers without distortion. The transparency and brightness of the screen can be adjusted by modifying the reflective elements.

Thematic areas
Materials / Properties of materials, corrosion, degradation
Materials / Processes of production & treatment of materials
Materials / Photo-active & graphene-based materials
Chemicals & Physics / Micro and nanotechnology related to physical, chemical and exact sciences
Materials / Semiconductors and Superconductors
ICT & Electronics / Nanotechnologies related to electronics and microelectronics
Chemicals & Physics / Inorganic substances
Additive and advanced industrial manufacturing / Vacuum/High vacuum technologies
ICT & Electronics / Electronics and microelectronics
Materials / Metals & alloys
# Record card
66
Description

uManager is a management game designed to foster the development of young students' entrepreneurial skills and abilities. The game offers the opportunity to manage a tourist village, stimulating the skills of decision making and problem-solving in a simulated scenario adhering to the real one. uManager is suitable for use in the classroom or at a distance, in formal and informal contexts.

Thematic areas
Tourism, social sciences and cultural heritage / Technologies for preservation of cultural heritage
Tourism, social sciences and cultural heritage / Education & learning
ICT & Electronics / Artificial Intelligence
ICT & Electronics / IT and Telematics applications
ICT & Electronics / Multimedia
Tourism, social sciences and cultural heritage / Socio-economic models
Tourism, social sciences and cultural heritage / Multimedia technologies