uManager is a management game designed to foster the development of young students' entrepreneurial skills and abilities. The game offers the opportunity to manage a tourist village, stimulating the skills of decision making and problem-solving in a simulated scenario adhering to the real one. uManager is suitable for use in the classroom or at a distance, in formal and informal contexts. It is useful for PCTO (Pathways to Transversal Skills and Orientation) initiatives as it promotes immersive and experiential learning. Players can learn as if they were in a real workplace, in a fun and motivating way thanks to the correct balance between the realism offered by the simulated environment and the engagement generated by the game environment.
uManager offers an experiential learning environment designed to be customized and meet the specific needs of students and teachers. It is supplemented by a management and monitoring platform for teaching activities that allows the teacher to design the learning activity and adapt the path to the real needs of the class. The monitoring platform allows evaluating the effectiveness of the educational pathway through intelligent analysis of the student's activity. The educational value of uManager, verified through the research activity, opens possible scenarios of collaboration with institutions or companies in the field of school publishing, software houses, training and career guidance services. The innovation, validated from an educational and technological point of view, is ready for transfer. The standard features of uManager are well defined but customizable and integrable according to the needs of the applicant.