Technologies

In this section it is possible to view, also through targeted research, the technologies inserted in the PROMO-TT Database. For further information on the technologies and to contact the CNR Research Teams who developed them, it is necessary to contact the Project Manager (see the references at the bottom of each record card).

Displaying results 1 - 4 of 4

# Record card
84
Description

This technology is an e-health application. The DragONE application is inspired by the global guidelines for the management of asthma, which promote the opportunity to implement a multidimensional assessment of pediatric asthma using innovative systems. DragONE allows to record data on the subjective control of asthma, by using easy-to-understand colors and icons for children (red, yellow or green dragon), to keep track to the patient’s of perceived state.

Thematic areas
Health & Biotech / Bio-medicals
Health & Biotech / Smart Devices for Health and Wellness
# Record card
172
Description

The development of functional foods is often limited by industrial manufacturing processes, for example, for the production of baked foods, the use of high cooking temperatures causes denaturation of proteins, destruction of vitamins, alteration of fatty acids, etc. The protection of these components is essential in the production of gluten-free foods as they are generally poor in proteins and vitamins.

Thematic areas
Agrifood
Agrifood / Nutrition & health
# Record card
141
Description

Thematic areas
Energy and environmental sustainability
Tourism, social sciences and cultural heritage / Safety and security
Energy and environmental sustainability / Sensory
Measurement tools and Standards
Tourism, social sciences and cultural heritage
Tourism, social sciences and cultural heritage / Archaeology
Energy and environmental sustainability / Safety and security
# Record card
66
Description

uManager is a management game designed to foster the development of young students' entrepreneurial skills and abilities. The game offers the opportunity to manage a tourist village, stimulating the skills of decision making and problem-solving in a simulated scenario adhering to the real one. uManager is suitable for use in the classroom or at a distance, in formal and informal contexts.

Thematic areas
Tourism, social sciences and cultural heritage / Technologies for preservation of cultural heritage
Tourism, social sciences and cultural heritage / Education & learning
ICT & Electronics / Artificial Intelligence
ICT & Electronics / IT and Telematics applications
ICT & Electronics / Multimedia
Tourism, social sciences and cultural heritage / Socio-economic models
Tourism, social sciences and cultural heritage / Multimedia technologies